240SX (S14)

Discussion in 'Artwork - Photoshops and Sketches' started by PoWeReD By NoS, Jan 8, 2008.

  1. Just finished this one the other night. The original picture of the car had its top kinda chopped off and was at a much lower angle. I didn't intentionally change its perspective, it just sort of happened. The background was 100% made up, didn't bother looking at any pictures for reference. I tried to show the individual parts on the body through colors, rather than out lining like I usually do. Unfortunately the camera flash covered up the door part, hiding some detail (the fenders are flared just a little). Anyways, tell me what you guys think, crits are always appreciated.
     
  2. My personal problems with it:

    - mountains look a little flat
    - the exhaust is not centered (I was using a marker as a circle template and it moved as I was penning it, so I had no choice)
    - the red on the rail light, closest to the white part, there are ink leaks there (broken $25 pen....!@#$%^)
     
  3. I think you should try more drastic variations in colors for your shading. The car just looks too consistent throughout. Also, I don't really know how to say it properly, but it could use a little more "emotion" in my opinion... like, don't worry as much about everything being perfect as much as making it dynamic... or something.

    EDIT: Triple posting is the best.
     
  4. haha, I was hoping your second post would have elaborated a little more. I see what you mean by the color variation, not to use it as an excuse but I was limited to 3 shades of red. Could I have pushed them further? Probably, I guess that will come with practice. By more emotion... just as an example, if having one straight long road rather than the twisty one had a greater affect? Thanks for the critique.
     
  5. I should mention, I'm FAR from an expert, especially when it comes to drawing/markers. That being said, I don't know if you could as I don't know how different they are/were. For example, though, I think the side looks far too singular in color/shade. Maybe that's how it was in the photo, but it could really benefit from some sort of highlight across the break above the wheel wells toward the glass (sort of in the shoulder area of the car). I can see you used different colors, I just think it needs more. Even a white/light-blue/sky reflection might work. Also for example, the tires seem to be the same gray from top to bottom. Gradually darking the areas where they start to meet the ground and where they're partially tucked in the fenders would make a huge difference in making them look three dimensional. Same goes for the muffler canister and similar shapes.

    One little thing that bothers me a little is that the glass seems to be too transparent. It almost looks like there isn't any glass at all. Again, some reflection highlights or a translucent white gradient or something might help give some depth and weight to the glass.

    As far as emotion, I guess I mean just making the whole image more dramatic... possibly through higher contrast (as previously mentioned) and more variation. I don't think a straight road would necessarily be better. I'm finding it very hard to describe what I mean as I don't critique stuff like this very frequently.

    I hope you don't think I'm being overly critical or anything... I'm really just trying to help. If any of this is unclear, I could probably edit it some in Photoshop to give you a better idea of what I mean.

    Anyway, keep it up. I personally can't draw perspective cars and stuff worth a shit and I've never used markers... haha.
     
  6. haha trust me I'm quite used to critiques, being an actor and an on the side fine artist (I am attending an art/design college actually). Anyone who can't get anything positive out of them is clearly to stuck up about their work. Everyone of your points I have given some thought and I'd have to agree with them all, especially the 'darker as it approaches the ground wheels'. Next time I guess.

    Thinking more about the 'emotion', I have to refer to artistic work you have posted on the forums as a guideline to try and see what you're getting at. I saw that one painting of the tree you did in black or whatever, if I remember correctly it was quite abstract. Your photo's on the other hand, which I am in love with (alot make my new desktops) all seem to have a... intensified feel to them. Everything would appear to be much more rich in color in comparison to a photo which I would have taken with a normal point and shoot (I'd imagine you use some crazy SLR thing with filters?). I think this is the dramatic affect you speak of, and it is a cool thing. Very stylized.

    I'm trying to think outside the box here and your crit has helped greatly. It's rare that I get one so in depth even in art school, so thanks again.
     
  7. It's extremely promising. Like dahldrin said, the next step is to work on the shading and reflections to give more depth to the body lines. Working from a good photo and blocking it out more in pencil might help you. But I dig it.
     
  8. Need's some serious contrast work, keep developing it.
     
  9. Hm... I might also say something, I�ve seen few of your work in past also...

    For what I think about the contrast - It definetely needs more of it. I�m not sure if you were aiming to get a realistic look or "enhanced" look, with clear upped contrast.

    Anyways, my advice is that making a strong contrast to the object (the car) and leaving the background very blurry and low-contrast, you will get a more interesting look.

    Also, the sides and the up-surface of your car are blocked completely with red marker and colored pencil. To get more of a look of car-paint... just leave white on the high-reflection spots. I have seen many great drawings done only with one red marker, one black marker, and a red chalk. And they have all the reflection they ever need. =)

    And another thing that you are not probably even noticed - the weight of your line.
    I think it is very important to have a strong line where the edge is in shadow, or where there is a gap etc. For example in this drawing, you could just take a black marker, and define the lower edge of the bumper, the rear wheel-arch, and tire�s shadow, tailpipe and so-on. Leave light line where the edge is in light, or if it is far away from the viewer.

    Third thing relates to both - the further things are, the lighter / more blurry they look. In real life this can only be seen on a distances of several kilometers, but when drawing... a car�s length can be enough to do a full "vignette" into it. See some photographs taken from very small objects... they have just a few centimeters of sharp image, and the rest is blurring out. And you still see what there is in this image.

    Hm, I just think you might have some potential - so I�m trying to help you out a bit. =)

     
  10. AmFm, Jazu, I thank you both for taking the time to look and crit.

    The 'less detailed' background was something I was shooting for, not necessarily blurred though. I might try that next time to give it a more photographic 'out of focus' effect. I'm not sure if anyone noticed but I only touched the car in pen and left everythign else alone in an effort to make it a stronger focal point, but I guess it could have been pushed further. Regarding line weight - my drawing teacher made he same point when giving final crit: I need to explore more.

     
  11. Didn't notice it till just now...but I love the side mirror.
     
  12. I like it, and the choice of car <A BORDER="0" HREF="http://www.supercars.net/PitLane?displayFAQ=y"><IMG BORDER="0" SRC="pitlane/emoticons/smile.gif"></A>
     
  13. I LOVE the choice of car :D, redraw using this pic.
     
  14. I might consider doing that the one you just posted, pureeuro, if I have time anyways. That was your before the GTS correct?

    Anyways I managed to take a MUCH cleaner shot of the drawing, though still not to accurate. I'm not good with the whole photo thing.
     
  15. How old are you,PoWeReD By NoS?You draw great
     
  16. the front tire touches the wheelsarch or how the hell you spell it
     
  17. I like the detail on the tires. looks quite realistic.
     
  18. Thanks guys, and TNT, I am just about 20.

    I wish I could find the original image which I referenced to, I think it's on my other computer... the tire gap was really really tiny, but that doesn't mean I shouldn't have drawn a slightly bigger space up front.
     

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