Discussion in 'General Chat' started by GT40 2, Apr 24, 2008.

  1. demo's for consoles are lame as hell. and lol @ charging 40 bucks for it.
  2. the oversteer physics are supposed to be realistic now <A BORDER="0" HREF=""><IMG BORDER="0" SRC="pitlane/emoticons/disappointed.gif"></A>
  3. <A BORDER="0" HREF=""><IMG BORDER="0" SRC="pitlane/emoticons/smile.gif"></A> I only like the real tracks, the made up tracks are boring.

    Also, I want the bonnet view, cockpit views are almost completely useless. 3rd person views are for pad users. Adjustable field of view would be nice, even though I doubt a console game would get such luxury.
  4. The chase cam has always been awful in GT games though, using the bumper cam has always been the natural view, and you can still see the track edges.
  5. You obviously can't see (as in, literally see) anything on the side of your car. You can make educated guesses and assumptions based on what you see in front of you, but if you're in a four-wheel drift it's hard to know where the edges are.

    But the main advantage is seeing where the other cars are on track.
  6. While you drive your car in real life, how much do you look at the sides of your car? Your brain can see the sides of the road infront of you, and work out where you'll end up... that is... if you're a good racer. All you need to see is where your front two tires are at, and the rest is in the past and doesnt matter.

    learn how to drive?
  7. I agree that the chase view is good for rally and drifting what not, but it's lame for other races. The cockpit view on the GT5P actually limits your vision by A LOT. I still find the bumper view the best.
  8. Sure it limits, but it's the most fun view and the view I use in pretty much any game it's available in; includes rally games.
  9. theres gotta be something in there thats meant to look like a generic 80s sedan
  10. Does it have:

    More smoke?
    Better exhaust sounds when the full race exhaust is bought?

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