Official: Half-Life 3!

Discussion in 'fordracing's Website Forum' started by fordracing, Dec 17, 2007.

  1. #1 fordracing, Dec 17, 2007
    Last edited by a moderator: Apr 25, 2016
  2. Suspended due to bandwidth.

    Just remember

    G-man is Gordon from the future.
     
  3. They both have same color eyes and one has a speech impediment while the other doesn't talk.

    oh shi
     
  4. This Account Has Exceeded Its CPU Quota <A BORDER="0" HREF="http://www.supercars.net/PitLane?displayFAQ=y"><IMG BORDER="0" SRC="pitlane/emoticons/sad.gif"></A>
     
  5. when HL2 came out and I said this, you said you were going to kill me. I was hoping for much of the same reaction.
     
  6. This would not be the way the story breaks. I guarantee this is wrong. Episode 3 comes first.
     
  7. It's not known for sure though. The story has taken so many turns since the last episdoes/portal so who knows wut happens.
     
  8. Um, it came from Valve's Doug Lombardi.
     
  9. I still havent beat HL1
     
  10. Since I can't read the article due to bandwidth shenanigans, but could this possibly be an -engine- revision without breaking the plot's continuity? I GUESS 944 COULD ANSWER THAT BUT HE PROBABLY WONT BECAUSE HE'S STUPID AND LAME
     
  11. breaking the Half-Life 3 announcement on a site that can't handle more than 100 hits? Right.
     
  12. gamethread.supercars.net.html
     
  13. aka. throw your game related news into a hole where no one but hoboman, smilin goat, mc777, and drift god will ever think to look at or comment on.
     
  14. unlike GTA:IV, this game doesnt have the mainstream appeal to deserve it's own thread.
     
  15. very wrong
     
  16. You are wrong, Half-Life is a hardcore FPS franchise. Halo or Counterstrike are the definition of mainstream FPS.

    If this was Counterstrike 3, it deserves its own thread.
     
  17. so mindless FPSs deserve their own threads but true genius doesnt? lame. counter strike sequals dont excite me one bit. i cant imagine the game being any different save for better graphics or something
     
  18. half life 2 was boring. there, i said it. i got like 3/4 of the way through it twice, but i never cared enough to finish it. it didnt suck me in at all, i always played in 30 minutes-1 hour bursts before i got bored. i really wanted to like it too.
     
  19. Copypasta for those who can't access the link:

    As a world exclusive we at StuffWeLike.com have had official confirmation that there will be a Half Life 3.We are not talking about Half Life 2: Episode 3 but a Half Life title after that one.

    Our confirmation comes after taking with Doug Lombardi the guy responsible for all those PR pieces you have seen and read recently about Half Life 2: Episode 2. While discussing the game mechanics that run the Orange Box Portal game the topics of future games came up. These interview pieces are below and we do have permission from Valve to release it to you guys. Even though its not much in terms of details even getting a confirmation that there will be a game is a first!

    TS-SWL: With the ending of Episode 2 going directly to help the feeling of ?must play Episode 3 now? could you give the current estimated date for Episode 3?s release?

    DL: We haven?t announced a date for Ep Three just yet.

    TS-SWL: Are there any current plans after Episode 3 to have a Half Life 3?

    DL: We haven?t announced anything specific, but Half-Life won?t end at Episode Three ? hang on to your crowbars!

    TS-SWL: For Portal, can you explain in layman?s terms how the engine allows the mechanics to make it so you can go from one point to another? Does it duplicate the room after a portal location is selected or is it something else?

    DL: A portal is two planar rectangles in 3D space. When both portals are placed we build a mathematical formula that converts position and angle values from one portal to the other. Rendering the portal is done in a separate pass where we use that formula to covert the player?s view position and angles to the view they see through the portal.

    We also generate special collision data to represent the portal hole by grabbing collision data near each portal, combining them, and carving a rectangular whole through the center. When the player is near the portal they use this collision data instead of the standard data, allowing them to pass through the wall. We then use the conversion formula to teleport the player to the proper position after they?ve gone more than halfway through the portal.

    It?s of course a lot more complex than that, but that?s the basic idea.
     
  20. mainstream is mainstream
     
  21. just wanna play video games
     
  22. <A BORDER="0" HREF="http://www.supercars.net/PitLane?displayFAQ=y"><IMG BORDER="0" SRC="pitlane/emoticons/amazed.gif"></A><A BORDER="0" HREF="http://www.supercars.net/PitLane?displayFAQ=y"><IMG BORDER="0" SRC="pitlane/emoticons/amazed.gif"></A><A BORDER="0" HREF="http://www.supercars.net/PitLane?displayFAQ=y"><IMG BORDER="0" SRC="pitlane/emoticons/amazed.gif"></A>
     
  23.  
  24. Yes it does, only games I play/have interest in besides IL2 ATM <A BORDER="0" HREF="http://www.supercars.net/PitLane?displayFAQ=y"><IMG BORDER="0" SRC="pitlane/emoticons/angry.gif"></A>

    edit: the MILLIONS that play CS generally play HL too
     
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