So... HTC Vive! Things I wish I'd known going into the purchase: Straight out of the box, you'll need access to up to five additional plugs - One for each of the two 'lighthouses'... the little Bose cube shaped guys that help define your game play area and positioning. One for the box that connects your headset to the pc (also uses HDMI & USB to the PC tower). And finally two ports that are used to charge the controllers, although they're not needed all of the time and you can use any old USB charger as far as I know. The only mounting option out of the box is to install it onto your walls. This is great if you have a dedicated room with no variables that you can set it and forget it. However, if you want to take it places or have to move objects or furniture or whatever, this is not an option. So, I did what 90% of the community has seemed to do and purchased 2 cheap camera tripods along with 2 tripod mini ball heads, so that I can aim and angle the lighthouses however I wish. Altogether these cost me $47 in addition to the Vive. There are also silicone sleeves that you can get for the controllers (think Wiimote covers), but I don't anticipate punching any brick walls with them anytime soon. So, when you finally get to stop staring at the box and get to set it up, it is very plug and play (considering the amount of objects involved). Vive setup is succinct and fun, because nothing in VR is boring as far as I've seen so far. As for the games and 'experiences'... there's more than enough out right now to blow your mind, no matter what your skepticism, or how much you aren't a gamer. I'm not really a gamer anymore tbh. The last game I put more than ten hours into was probably something like Burnout Paradise, whenever the hell that came out. Games that I have so far that I recommend, and maybe a note about them if needed. 1. The Brookhaven Experiment. A VR wave-based zombie/mutant shooter. A good example of what a shooter can be, in addition to being immersed into a horror environment. Just being inside the world adds a new fear that it's hard to get with a controller in your hand and the rest of your living room in your periphery. Everywhere you look, there you are still. It's short but fun and repayable. Good to give to people familiar with gaming, a bit too much for older folks or those who aren't gamers. But sometimes these games are just as fun to throw your sister into and watch her scream and flail to the ground at the first zombie. Video of game: 2. Budget Cuts Demo. A fun short demo of a portal-esque style sneak from point A to point B game. Fun art style and fun for everyone once they get used to the locomotion system of the game. Video: 3. The Cubicle. Just an 'experience', but tbh I like these just as much as fleshed out games. I'm excited to see what devs can create along these lines. I like standing around and staring about when stuff is going on. Gives you a great sense of scale. Video: 4. The Gallery - Episode 1: Call of The Starseed. This came free with my purchase from MicroCenter, and I'm very glad it did. This is the most fully fleshed out game that's not an arcadey shooter that I've played, and it's just wonderful. The way you can interact with the environment and have to get on you knees to look under a desk, or jump as high as you can to grab an item, etc. I even loved the way you have to reach back behind you to grab your backpack and bring it in front of you to look at what's in your inventory. Even then, you have to look inside and dig around for the items you want. Just really really fun. It's just pure smiles from start to finish. Trailer: 5. Holoball. Remember that flash game CurveBall we all played for a bit years back? This is it but you're in the game. Cool 80's outrun style music and visuals. Basically handball. Will make you sweat before you know it. Video: ...part 2 continued below, since apparently we cant embed more than 5 things at a time.